Fixed an issue that would cause a bunch of warnings to be logged in the console when playing an audio clip through a playable graph.
Fixed an issue that would cause a bunch of warnings to be logged in the console when playing an audio clip through a playable graph.
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/GameScene” Scene
3. Enter Play Mode
4. Click anywhere in the Game View
5. Observe the Console
Expected result: No errors are logged
Actual result: With each footstep sound playback, “No FMOD::ChannelGroup to connect to in AudioClipPlayable::ApplyProperties” and “Should not see NULL ChannelGroup in AudioPlayable::ApplyConnectionVolumesVisitor” errors are logged