Unity Issue Tracker - SrpBatcher causes all SpriteRenderers to render the same sprite when the shader is not compatible with the SrpBatcher
Fixed
UUM-86937
SrpBatcher causes all SpriteRenderers to render the same sprite when the shader is not compatible with the SrpBatcher
Unity: Entities Graphics
Fixed
6.1.X
6.0.X
Fixed issue that causes all SpriteRenderers to render the same sprite when the shader is not compatible with the SrpBatcher
Validated on:
Unity 6.1 Beta
6000.1.0b2.1550.1443
Revision: trunk 3669277cec74
Built: Thu, 09 Jan 2025 08:18:35 GMT
Fixed issue that causes all SpriteRenderers to render the same sprite when the shader is not compatible with the SrpBatcher
Reproduction steps:
1. Open the attached “ReproProj“ project
2. Open the “Assets/Scenes/SampleScene“ scene
3. Enter the Play mode
4. Observe the Game view
Expected Result: All of the sprites look different
Actual Result: All of the sprites look the same