Unity Issue Tracker - The Editor gets stuck at "EditorApplication.update: UnityEditor.HostView.SendUpate" when saving a Sub Graph and opening another Shader Graph
Fixed
UUM-61897
The Editor gets stuck at "EditorApplication.update: UnityEditor.HostView.SendUpate" when saving a Sub Graph and opening another Shader Graph
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/OutdoorsScene.unity” Scene
3. In the Project window, open craftable_ship_parts.shadergraph
4. Open test-sg.shadersubgraph
5. Click Save Asset
6. Repeat step 3
Expected result: craftable_ship_parts.shadergraph is opened
Actual result: The Editor is stuck at "EditorApplication.update: UnityEditor.HostView.SendUpate Waiting for Unity's code in UnityEditor.CoreModule.dll to finish executing"