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Cancelling this port, as the issue will be addressed in the 6000.0.x port
Cancelling this 2023.2 tech release issue since the support for this release has come to end of life. Cancelling this 2023.2 port case does not affect any LTS or Unity 6 Beta/Preview that remain open.
Reproduction steps:
1. Open the attached project “ReproProject”
2. Ensure that IL2CPP is used as the Scripting Backend (menu: Edit > Project Settings > Player > Other Settings > Configuration)
3. Build the project
4. Observe the building process
Expected result: The app is built successfully
Actual result: Building fails with the error “ C2039: '___TypesData': is not a member of 'TypeHandle_t6106DE4ED0791589ED302684C355A82991289613"
Reproducible with: 2022.3.21f1, 2023.2.13f1, 2023.3.0b10
Couldn’t test with: 2021.3.36f1 (user script error)
Reproducible on: Windows 11 23H2, macOS 14.2.1 23C71 Darwin 23.2.0 (by user)
Not Reproducible on: No other environment was tested
Notes:
Full error:
Build completed with a result of 'Failed' in 219 seconds (219234 ms) Building Library\Bee\artifacts\WinPlayerBuildProgram\u1oik\f90lngwrjeok.obj failed with output: Assembly-CSharp.cpp C:\Users\ta\Documents\IN-cases\IN-68479_IL2CPPIssue\Library\Bee\artifacts\WinPlayerBuildProgram\il2cppOutput\cpp\Assembly-CSharp.cpp(2022): error C2039: '___TypesData': is not a member of 'TypeHandle_t6106DE4ED0791589ED302684C355A82991289613' C:\Users\ta\Documents\IN-cases\IN-68479_IL2CPPIssue\Library\Bee\artifacts\WinPlayerBuildProgram\il2cppOutput\cpp\Assembly-CSharp.cpp(655): note: see declaration of 'TypeHandle_t6106DE4ED0791589ED302684C355A82991289613'
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