How to reproduce:
1. Open the attached “IN-81572“ project
2. Open Memory Profiler (Window → Analysis → Memory Profiler)
3. Open an existing Snapshot
4. In the “Unity Objects“ tab expand “Texture2D“
5. Select an object under “Texture2D“
6. Observe the result
Expected result: Objects details are displayed
Actual result: Memory Profiler freezes
Reproducible in: 1.1.0 (2022.3.40f1)
Couldn't test with: 0.7.1-preview.1 (2021.3.41f1) (Unable to resolve package errors), 1.0.0 (2022.3.1f1) (Unable to resolve package errors), 1.1.0 (6000.0.14f1) (Compilation error: ”Assertion failed on expression: 'IsMapping()'“)
Reproduced on: Windows 11 Pro
Not reproduced on: No other environment tested
Workaround: Comment out return FindAsset(snapshot, unifiedUnityObjectInfo); (“EditorAssetFinderUtility.cs“, line 220)