Create a new project from the Universal 3D Sample template.
Start following "Graphical Features" Tutorial steps.
Noted issues:
Links:
Baked lighting - Part 4: "documentation" links to a Unity version that is unsupported.
Typos:
Graphics settings - Part 3:
"PC High" should be "PC_High"
"PC High_Renderer" should say "PC_High_Renderer"
Lights - Part 1: Expert tips - "Adjustements"
Tutorial steps:
Volume framework - Part 2: Step 3 - step expects the volume to be Global but in the sample it is actually set to Local. ** Setting it to global causes a minor warning to pop up under the setting.
Lights - Part 1: Step 5 - Not sure if this step wants you to change the mode to "Color" and experiment with Color and Intensity, or stay on "Filter and Temperature" mode and experiment with Filter, Temperature and Intensity.
Notes:
Tested on macOS, did not regression check. Please contact ticket reporter if this is required.
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