Steps to reproduce:
- Open the attached project
- Open Frame Debugger window (Window -> Analysis -> Frame Debugger)
- Build and launch a Standalone build with Development mode enabled (Attached project already contains a ready macOS build)
- In the Frame Debugger window, set the Target process to the standalone build
- Enable Frame Debugging to gather data
- Double-click on the Frame Debugger window or use the Right-Click menu to maximise the window
- Observe the Frame Debugger window
Actual results: Frame Debugger's target process is forced to Editor, and the data disappears after the window is maximised
Expected results: Target process remains set to the standalone build, and data persists after maximising the Frame Debugger window
Reproducible with versions: 6000.3.0a1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2
Not reproducible with versions: 6000.0.63f1, 6000.2.14f1
Tested on (OS): macOS 26.1, Ubuntu 24.04