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Improved error management to handle better situations where more videos are played than is supported by the specific device. Now, the error is reported both in the log and also via the VideoPlayer.errorReceived event.
How to reproduce
1. Open the attached Project "video_crash_sample.zip"
2. Build and Run the Scene "SampleScene" on an iOS device
3. Wait for ~10sec
Reproducible with: 2022.3.31f1, 6000.0.4f1
Not reproducible with: 2021.3.39f1
Reproduced on:
First lines of the stack trace:
Notes:
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