Unity Issue Tracker - Sprite Mode defaults to "Multiple" instead of "Single" when switching the Texture Type to "Sprite (2D and UI)"
Closed
UUM-121298
Sprite Mode defaults to "Multiple" instead of "Single" when switching the Texture Type to "Sprite (2D and UI)"
Unity: 2D
As Designed
6.4.X
6.3.X
6.2.X
6.0.X
This is as designed as multiple mode is more commonly use and performance optimal as compare to single mode.
Reproduction steps:
1. Open the attached “IN-118403“ project
2. In the Project window, find and select the “right-arrow(1)” asset
3. In the Inspector window, Change the Texture Type to “Sprite (2D and UI)”
4. Observe the Sprite Mode
Expected result: The Sprite Mode is set to “Single” by default
Actual result: The Sprite Mode is set to “Multiple”