Unity Issue Tracker - The Marker highlight is offset when zooming out in the Profiler timeline
Fixed
UUM-55366
The Marker highlight is offset when zooming out in the Profiler timeline
Unity: Profiling
Open
6.0.X
Fixed
6.1.X
2023.3.X
2022.3.X
2021.3.X
Won't Fix
2023.2.X
2023.1.X
Cancelling this 2023.2 tech release issue since the support for this release has come to end of life. Cancelling this 2023.2 port case does not affect any LTS or Unity 6 Beta/Preview that remain open.
How to reproduce:
1. Create and open a new Unity project
2. Open Window>Analysis>Profiler
3. Select "Edit Mode" in the Profiler window
4. Stop recording data after a couple of seconds
5. Select a Marker in the Timeline
6. Zoom out in the Timeline
Expected results: The Marker stays in the same position
Actual results: The Marker is offset