Reproduction steps:
1. Open the attached project "ReproProj" with Android Platform
2. Open the “/Assets/Scenes/SampleScene.unity” Scene
3. Build and Run
4. Open the Android LogCat window
5. In Player press the button with the text “Set SFX On“
6. Observe Android LogCat
Expected result: No SFX warning messages are seen
Actual result: Warning message “Exposed name does not exist: SFX (UnityEngine.AudioMixerGroup)“ is seen
Reproducible with: 2021.3.30f1, 2022.3.10f1, 2023.1.13f1, 2023.2.0b9, 2023.3.0a6
Testing environment: Windows 10 Enterprise 21H2
Reproducible on:
VLNQA00332, Samsung Galaxy XCover4 (SM-G390F), Android 9, CPU: Exynos 7 Quad 7570, GPU: Mali-T720
VLNQA00325, Samsung Galaxy Note10 (SM-N970F), Android 12, CPU: Exynos 9 (9825), GPU: Mali-G76
VLNQA00318, Oneplus OnePlus 7 Pro (GM1913), Android 11, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00231, Samsung Galaxy A5(2017) (SM-A520F), Android 8.0.0, CPU: Exynos 7 Octa 7880, GPU: Mali-T830
VLNQA00231, Huawei HUAWEI Mate 20 Pro (LYA-L29), Android 9, CPU: HiSilicon Kirin 980, GPU: Mali-G76
Not reproducible on: No other environment tested