Unity Issue Tracker - Crash on RaiseException when initializing Render Pipeline Converters in a specific project
Closed
UUM-73933
Crash on RaiseException when initializing Render Pipeline Converters in a specific project
Unity: Shader System
Won't Fix
6.4.X
6.3.X
6.2.X
6.1.X
6.0.X
2022.3.X
Cancelling: the 6000.1 version has reached its end of life. If you need additional fixes, please upgrade to a newer Unity version.
Reproduction steps:
1. Open the “user’s attached project”
2. Open the “Aphex” scene
3. Go to “Window\Rendering\Render Pipeline Converter“ through the Main Menu
4. Select “Built-in to URP” through the drop-down in the Render Pipeline Converter
5. Check all the Converters visible in the window
6. Press the “Initialize Converters” button
7. Observe the Editor not responding or crashing after some time
Reproducible with versions: 2022.3.33f1, 6000.0.6f1
Couldn’t test with versions: 2021.3.39f1 (due to compiler errors and the “Render Pipeline Converter” window not being present
Reproducible on: macOS Sonoma 14.5 (Intel), Windows 11 (by the reporter)
Not reproducible on: no other environment tested
First few lines of Stack Trace:
{{0x00007FF7C168E59E (Unity) LaunchBugReporter }}
{{0x00007FF7C105191B (Unity) EditorMonoConsole::LogToConsoleImplementation }}
{{0x00007FF7C10521FD (Unity) EditorMonoConsole::LogToConsoleImplementation }}
{{0x00007FF7C1D0FF3F (Unity) DebugStringToFilePostprocessedStacktrace }} 0x00007FF7C1D0F69A (Unity) DebugStringToFile
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