How to reproduce:
1. Open the “Paragon” project attached in a G-Drive folder
2. Open the “City” scene
3. Click on the “ParagonPipeline” in the Settings folder (Assets → Settings)
4. In the Inspector, enable the SRP Batcher feature
5. Click on the “ParagonRenderer” in the Settings folder (Assets → Settings)
6. In the Inspector, set Rendering Path to Forward+
7. Observe the Scene View
Expected result: Buildings are not flickering
Actual result: Buildings are flickering
Reproducible in: 2022.3.39f1, 6000.0.12f1
Could not test with: 2021.3.41f1 (numerous compilation errors)
Reproducible on: Windows 10, Windows 11 (user’s)
Not reproducible on: No other environments tested
Note: The Asset creator has suggested that the issue might occur because the SRP Batcher does not immediately submit all mesh data