Reproduction steps:
- Open the user’s attached project
- On Assets/SamplesPipelineAsset1>Quality>Upscaling Filter, ensure it is set to FidelityFX Super Resolution 1.0
- On Assets/SamplesPipelineAsset1>Quality>Render Scale, adjust the scale to 1
- Open Assets/Scenes/ZoomRepro and on the “Main Camera (1)” change Anti-Aliasing to SMAA
- Adjust the Render Scale mentioned above
Expected result: The resolution of the cube changes in the Game View
Actual result: The Camera zooms in and out
Reproducible with: 14.0.3 (2022.2.0a16, 2022.2.0b5), 15.0.0 (2023.1.0a6)
Not reproducible with: 10.10.0 (2020.3.38f1), 12.1.7 (2021.3.9f1), 13.1.8 (2022.1.14f1), 14.0.3 (2022.2.0a15)
Reproducible on: Windows 11