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Cancelling this 2023.2 tech release issue since the support for this release has come to end of life. Cancelling this 2023.2 port case does not affect any LTS or Unity 6 Beta/Preview that remain open.
This Unity version will no longer be receiving patch updates.
This Unity version will no longer be receiving patch updates.
Steps to reproduce:
1. Open the attached “RawImageErrorBug” project
2. Build And Run the project on the device
3. Open Window → Analysis → Android Logcat
4. In the Android Logcat window toolbar select the device that has the project running
5. On the device press “Show RenderTexture” checkbox to untick it and observe the messages in Android Logcat window
Expected result: No errors are thrown
Actual result: The "glClientWaitSync: Expected application to have kicked everything until job" error is spammed
Reproducible with: 2020.3.47f1, 2021.3.24f1, 2022.2.18f1, 2023.1.0b15, 2023.2.0a13
Testing environment: macOS Ventura 13.3.1 (Intel)
Reproducible with these devices:
VLNQA00526 - Samsung Galaxy A12 (SM-A125F), CPU: Mediatek MT6765 Helio P35 (12nm), GPU: PowerVR Rogue GE8320, OS: 11
Motorola G Pure (by user)
Not reproducible with these devices:
Xiaomi - (M2006C3LG), Android 10, CPU: MediaTek Helio G25 (MT6762G), GPU: PowerVR Rogue GE8320
Amazon Fire HD 8 (2015) (KFMEWI), Android 5.1.1, CPU: MediaTek MT8135, GPU: PowerVR Rogue G6200
Huawei - (ELS-NX9), Android 10, CPU: HiSilicon Kirin 990 5G, GPU: Mali-G76
Samsung Galaxy Z Flip3 5G (SM-F711B), Android 12, CPU: Snapdragon 888, GPU: Adreno (TM) 660
Samsung Galaxy S22 (SM-S901B), Android 12, CPU: Exynos 2200, GPU: Ltd.
Samsung Galaxy S10+ (SM-G975F), Android 10, CPU: NOT FOUND, GPU: Mali-G76
Lenovo Lenovo Tab M10 HD (2nd Gen) (Lenovo TB-X306F), Android 10, CPU: Mediatek MT8768, GPU: PowerVR Rogue GE8320
VLNQA00336 - HUAWEI Y6p (MED-LX9N), CPU: MediaTek MT6762R, GPU: PowerVR Rogue GE8320, OS: 10
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