How to reproduce:
1. Open the project “IN-95687_BugReproducerURP”
2. Click (MacOS) Unity → Preferences → External Tools
3. Select the External Script Editor by clicking Browse… → VSCodium
4. In the Project window open the test.cs file
Expected result: Opens the test.cs file without any warnings
Actual result: Opens the test.cs file and gives a warning about the incorrect path
Reproducible with: 2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5
Reproducible on: MacOS 12.7.4 (M1)
Not reproducible on: Windows 11
Notes:
- VSCodium or TextEditor is required to test this issue
- When the External Script Editor is selected, it says “… (internal)” next to the name.
- Using Visual Studio or Visual Studio Code does not produce this warning
- The “… (internal)” does appear on windows but the warning is not present