Steps to reproduce:
- Create a new Unity project
- Open the Package Manager
- Install the *com.unity.vehicles * package
- Select the Vehicles package and open the Samples tab
- Import the Advanced Vehicle Sample
- In the Project window, open the AdvancedVehicleScene
- Enter Play Mode
- Drive the vehicle to the edge of a raised platform
- While the vehicle is partially or fully airborne, press the brake (Space)
- Observe the area behind the vehicle as it leaves
Actual results: Skid marks are drawn in mid-air even though there is no surface beneath the tires
Expected results: Skid marks should only be drawn when the tires are in contact with a valid surface
Reproducible with versions: 0.1.0-exp.10 (6000.2.0b3)
Tested on (OS): Windows 11