Steps to reproduce:
1. Open the attached “CleanProj_6000.0.zip” project
2. Build the project for WebGL
3. Observe the Mono memory in the build
Expected result: After the assets are removed, the Mono memory decreases
Actual result: After the assets are removed, the Mono memory stays the same
Reproducible in: 2023.3.0b1, 6000.0.0b12, 6000.0.47f1, 6000.1.0b15, 6000.2.0a9,
Not reproducible in: 2022.3.61f1, 2023.1.0b1, 2023.3.0a19
Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environment tested
Note: After some time it throws an OOM error