Unity Issue Tracker - Have to change Input Mapping Path twice for change to take effect when Auto-Save is enabled
Closed
ISXB-1340
Have to change Input Mapping Path twice for change to take effect when Auto-Save is enabled
Package: Input System
Won't Fix
1.11.X
Cannot Reproduce
1.8.X
1.8.1 onwards
This looks fixed in Input System 1.12.0 we just released.
Steps to reproduce:
Open a Unity Project
Create a new Input Action Asset via GameObject > Create > Input Actions
Open the Input Action Asset in Input Actions Editor by double clicking on it
Ensure that Auto-Save is enabled
Create a new Action Map
In the new Action Map, create a new Action
Select the binding for the new Action (or create a binding if one isn't created by default)
Click on 'Path' and choose any Input Mapping
Observe that the Input Mapping is applied
Click on 'Path' and click on another Input Mapping
Actual results: The second Input Mapping Path is not applied. The user has to try to do it twice before it will be applied. After that they will need to try the next Input Mapping Path twice before it will be applied, and so on, so on
Expected results: The second Input Mapping Path and all further Input Mapping Paths are applied straight away
Reproducible with versions: 7000, 1.11.2, 1.8.1
Not reproducible with versions: 1.8.0-pre.2
Can't test with versions: 1.8.0
Tested on (OS): Windows 11
Notes:
1.8.0 did not allow setting bindings and so that version could not be tested during regression testing. While regressed from version has been set to 1.8.1, it is possible it was 1.8.0
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