Reproduction steps:
1. Open the “ListExceptionStripped“ project
2. Open the “Sample” scene
3. Enter Play Mode
4. Select the “Controller“ GameObject
5. In Inspector expand “List 1” and/or “List 2”
6. Exit Play Mode and observe Console
7. If no errors, enter and exit Play Mode once more
Expected result: No errors
Actual result: “NullReferenceException: SerializedObject of SerializedProperty has been Disposed” is flooded
Reproduced in: 2022.3.6f1, 2022.3.7f1, 2023.2.0a23, 2023.2.0b6
Not reproduced in: 2021.3.29f1, 2022.3.5f1, 2023.1.9f1, 2023.2.0a22
Reproduced on: macOS 13.4.1 (Intel), Windows 10
Not reproduced on: No other environment tested
Notes:
1. Not reproduced when the GameObject is not selected or the lists are collapsed
2. The error stops flooding after the lists are stopped being displayed in Inspector
3. The error is flooded when 2 lists are displayed and at least one is expanded
4. The error is thrown only once when only 1 list is displayed and is expanded