Unity Issue Tracker - "vector<bool> too long" error is thrown when using UnityYAMLMerge
Fixed
UUM-31240
"vector<bool> too long" error is thrown when using UnityYAMLMerge
Unity: Version Control
Fixed
2023.3.X
2023.2.X
2022.3.X
2021.3.X
Won't Fix
2023.1.X
2022.2.X
This Unity version will no longer be receiving patch updates.
This Unity version will no longer be receiving patch updates.
Steps to reproduce:
1. Open user attached “Repro_I_Received” folder
2. Run the Repro.bat file
Expected result: Runs the Repro.bat file without any errors
Actual result: “vector <bool> too long” error is thrown
Reproducible with: 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6
Could not test with: 2020.3.46f1 (“Invalid rule format at line 38” error is thrown)
Reproduced on: Windows 11 (Intel)
Not reproduced on: macOS Monterey 12.2 (Intel) (can’t run .bat file)
Note: Replace the UnityYAMLMerge file in the “Repro_I_Received” folder from each reproducible with Editor version by going to /Data/Tools
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