Steps to reproduce:
- Create a new 3D URP project
- Open Window > Analysis > Profiler (Standalone Process)
- Click on the "UI Toolkit Details" module to focus on it
- Click on the "Open Frame Debugger" button in the panel
- Observe the opened Frame Debugger
Actual results: The Frame Debugger opens showing "Frame Debugger requires at least one available Game (Play Mode) window" and cannot be enabled, even with a Game view open in Play mode
Expected results: The Frame Debugger should open and capture the main editor's Game view, or the "Open Frame Debugger" button should be disabled in the standalone Profiler
Reproducible with versions: 6000.6.0a7
Can’t test with versions: 6000.5.0b12 ("UI Toolkit Details" module not available)
Tested on (OS): Windows 11
Notes:
- Only reproduces with the Standalone Process Profiler; opening the Frame Debugger from the basic Profiler with an identical setup works
- If such use is not supported the error message should be more clear