Reproduction steps:
1. Make sure a webcam device is available for testing
2. Open the attached “Repro.zip” project
3. Open the “SampleScene“ Scene
4. Enter the Play mode
5. Observe the webcam output in the Game view
6. Exit the Play mode
7. Build and Run for WebGL (File > Build and Run)
8. Observe the webcam output in the Player
Expected result: Both in Editor and in the WebGL Player the webcam resolution remains and looks the same (1280 x 720)
Actual result: In the WebGL Player the resolution is lower (640 x 480)
Reproducible with: 2021.3.46f1, 2022.3.53f1, 6000.0.28f1, 6000.1.0a5
Reproducible on: macOS 15.0.1 (Intel), Windows 11
Not reproducible on: No other environment tested