Unity Issue Tracker - GC allocates memory when using HDRP
Fixed
UUM-30744
GC allocates memory when using HDRP
Unity: HD RP
Fixed
2023.3.X
2023.2.X
Won't Fix
2023.1.X
2022.2.X
2021.3.X
This issue is not portable. Is not specific to a single change, so it might entail an entire new changes on these branches.
We are cutting fixing GC issues on 2021.3 in favor of the more popular unity version 2022.2/3
This issue is not portable. Is not specific to a single change, so it might entail an entire new changes on these branches.
We are cutting fixing GC issues on 2021.3 in favor of the more popular unity version 2022.2/3
Reproduction steps:
1. Open the “unityHX” Project
2. Open the “Assets/Vivid_arts/Mountain_lake/Scenes/MLRT_mountain.unity” Scene
3. Enter the Play mode
4. Open the Profiler Window (Window > Analysis > Profiler)
5. Select a frame and observe the “GC Alloc” column in the Hierarchy tab
Expected result: GC allocates no memory
Actual result: GC allocates memory
Reproducible with: 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6
Could not test with: 2020.3.46f1 (Packages required are not available for this version)
Reproduced on: Intel MacOS 13.1
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