Reproduction steps:
1. Open the attached “Repro“ project
2. Open the “Assets/Scenes/SampleScene.unity“ Scene
3. Select the “TestCamera“ GameObject (TestCameraRoot > TestCamera) in the Hierarchy window
4. Observe that the Camera Component is disabled
5. Enter the Play Mode
6. Find and select the equivalent GameObject created by the “Debug PolySpatial Game Object Link” under the “DontDestroyOnLoad” category
7. Observe the Camera Component’s status
Expected result: Camera Component is disabled
Actual result: Camera Component is enabled
Reproducible with: 1.2.3 (2022.3.28f1)
Couldn’t test with: 1.0.3, 1.1.6 (2022.3.28f1) - Camera Component is not copied over
Reproducible on: MR with M1 MacOS 14.4.1
Not reproducible on: No other environment tested