6000.1 is no longer a supported version of Unity. Please see corresponding 6000.2 port instead (if applicable)
Steps to reproduce:
1. Create a project
2. Create Canvas and Slider GameObjects in the Hierarchy
3. Select Handle GameObject in the Hierarchy (Slider > Handle Slide Area > Handle)
4. Change Width value in the Inspector
5. Undo the change and observe the Slider Handle in the Scene
Actual results: Slider Handle becomes a different size than default Expected results: Slider Handle returns to default size
Reproducible with versions: 2021.3.52f1, ** 2022.3.62f1, 6000.0.50f1, 6000.1.6f1, 6000.2.0b4
Tested on (OS): macOS Sequoia 15.5 (Intel)
Note: Width value changes back to the default value (20) in the Inspector but not in the Scene and Game windows
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