Unity Issue Tracker - Particles are not adhering to the Mesh shape selected when being spawned by Sub Emitter Particles
Fixed
UUM-47307
Particles are not adhering to the Mesh shape selected when being spawned by Sub Emitter Particles
Unity: Visual Effects - Legacy
Fixed
2023.3.X
2023.2.X
2022.3.X
Won't Fix
2023.1.X
2023.1.0a20 onwards
2023.1 no longer supported6
Reproduction steps:
1. Open the attached “IN-52257_SubEmitterMeshShapeParticleBug.zip” project
2. Open the “SampleScene”
3. In Hierarchy, select the “Particle System Not Working” GameObject
4. Observe the Scene view
Expected result: Red particles are spawned in the shape of a Cylinder Mesh (at the vertices) in the place where a white one dies
Actual result: All red particles are spawned cramped in a single Position where a white particle dies