Steps to reproduce:
1. Create project using High Definition 3D Template
2. Create VFX Asset and open it
3. In New VFX window press space or right-click to open VFX Node Search Window
4. In the Search field type “Curl”
5. From the panel double click on “Value Curl Noise 2D”
6. Observe the Console window
Actual results: Error “ArgumentException: Object of type 'UnityEditor.VFX.Operator.CurlNoise+DimensionCount' cannot be converted to type 'UnityEditor.VFX.Operator.Noise+DimensionCount’.”
Expected results: No errors are thrown in the Console, Node is added to the VFX Workspace
Reproducible with versions: 17.0.3 (6000.0.1f1, 6000.0.4f1)
Not reproducible with versions: 17.0.3 (6000.0.0f1)
Tested on (OS): MacBook Pro, 2021. Sonoma 14.4.1 (M1)