A profiler crash in the Unity Editor has been observed, related to an out of memory error.
Reproducible with: 6000.0.62f1, 6000.0.63f1, 6000.2.0b10, 6000.2.9f1
Reproduced on: Windows 10, Windows 11
Not reproduced on: No other environment tested
Note: Not reproduced by CQA
First few lines of stacktrace:
3 Unity.dll 0x7ffeb7a04c9c winutils::ExternalCrashHandler::HandleCrash (ExternalCrashHandler.cpp:355)
4 Unity.dll 0x7ffeb7a04a03 [inlined] winutils::ExternalCrashHandler::HandleCrash (ExternalCrashHandler.cpp:426)
5 Unity.dll 0x7ffeb7a04a03 winutils::CrashHandler::HandleCrash (PlatformCrashReporter.cpp:295)
6 Unity.dll 0x7ffeb73cdacb winutils::ProcessInternalCrash (WinUtils.cpp:579)
7 KERNELBASE.dll 0x7ffedb226082 UnhandledExceptionFilter