Unity Issue Tracker - "Non-matching Profiler.EndSamplelogged" error appears when recording a Windows 32-Bit Player
Closed
UUM-7825
"Non-matching Profiler.EndSamplelogged" error appears when recording a Windows 32-Bit Player
Unity: Profiling
Won't Fix
2023.2.X
2022.3.X
2022.2.X
2020.3.X
This issue only looks to occur on development 32bit players and is hard to reproduce. As 32bit development player is not a primary use case we will therefore look to close this bug.
Reproduction steps:
1. Create a new Unity project
2. Go to File > Build Settings
3. Set Architecture to "Intel 32-bit"
4. Check the "Development Build" checkbox
5. Build and Run
6. Go to Window > Analysis > Profiler
7. Connect the Profiler to the Windows Player
8. Record profiling information and observe the Console
Expected result: There are no errors
Actual result: Non-matching Profiler.EndSample errors are thrown