Reproduction steps:
1. Open the user’s attached “WebCamTextureTest” project
2. Build and run the Player (File > Build And Run)
3. Grant access to the Camera
4. Observe the Player
Expected result: The WebCam feed is visible
Actual result: The WebCam feed is black
Reproducible with: 2022.3.15f1, 2023.1.6f1
Not reproducible with: 2021.3.33f1, 2023.2.3f1, 2023.3.0a17
Fixed in: 2023.1.7f1
Reproducible with these devices:
VLNQA00057, Htc One M9+ (HTC_M9pw), Android 6.0, CPU: MediaTek Helio X10 MT6795T, GPU: PowerVR Rogue G6200
Not reproducible with these devices:
VLNQA00175, Samsung Galaxy Note9 (SM-N960F), Android 10, CPU: Exynos 9 (9810), GPU: Mali-G72
VLNQA00519, Google Pixel 4 (Pixel 4), Android 12, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00146, Htc 10 (HTC 10), Android 7.0, CPU: Snapdragon 820 MSM8996, GPU: Adreno (TM) 530
VLNQA00372, Samsung SM-G991U (SM-G991U), Android 12, CPU: Snapdragon 888, GPU: Adreno (TM) 660
iPhone 12 mini (iOS 14.1)
iPad Air 4th Gen (iOS 15.2.1)
Reproducible environment: macOS Sonoma 14.1.2 (intel), Windows 11 (user’s)
Not reproducible environment: No other environment tested
Note: Could not test the macOS Standalone platform (multiple build errors from the user’s script)