Reproduction steps:
1. Open the attached “CrashRetrieval” project
2. Build and run the project on a iOS or Android device
3. On the device, wait for the app to crash
Expected result: The app does not crash
Actual result: On Android the app crashes after around 3-5 minutes, while on iOS it crashes instantly
Reproducible with: 6000.1.2f1, 6000.0.51f1, 6000.1.7f1, 6000.2.0b5
Not reproducible with: 6000.0.53f1, 6000.1.1f1, 6000.1.11f1, 6000.2.0b9
Couldn't test with: 2022.3.64f1 (Script errors)
Fixed in: 6000.0.52f1, 6000.1.8f1, 6000.2.0b6
Testing environment: macOS Sequoia 15.5 (M1 Max)
Reproducible with these devices:
VLNQA00123, Google Pixel 2 XL, OS: 11, CPU: Snapdragon 835 MSM8998, GPU: Adreno 540
VLNQA00363, Samsung Galaxy Z Fold 2, OS: 12, CPU: Snapdragon 865 SM8250, GPU: Adreno 650
VLNQA00639, Samsung Galaxy S25, OS: 15, CPU: Snapdragon 9 Elite, GPU: Adreno 830
VLNQA00624, iPhone 16 Pro, iOS: 18.5, CPU: Apple A18 Pro
Note: On iOS, the crash message is “The app “CrashRetrieval” has been killed by the operating system because it is using too much memory.”