Marker in the animation’s preview window doesn’t stop when reaching the end of the timeline and jumps to the start of the animation when moving it with the cursor
Unity: Mecanim Animation
As Designed
2023.3.X
2023.2.X
2023.1.X
2022.3.X
2021.3.X
Loop by default is expected behaviour
How to reproduce:
1. Open the user’s attached “AnimationEventBug.zip” project
2. In the Project window, select “Ch39_nonPBR.fbx“
3. In the Inspector window, drag the marker of the animation preview to the right
4. Observe the result
Expected result: Marker stops at the end of the animation
Actual result: Marker doesn’t stop at the end of the animation and jumps to the start