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Thank you for reporting a bug to Unity. We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available. Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Cancelling this 2023.2 tech release issue since the support for this release has come to end of life. Cancelling this 2023.2 port case does not affect any LTS or Unity 6 Beta/Preview that remain open.
Reproduction steps:
1. Open the attached "PrefabInspectorDropdownReload.zip" project
2. Select "Assets/GameObject.prefab" to see its properties in the Inspector
3. In the “Polygon Collider 2D” Component click the “Points” dropdown (Unravel nested dropdowns if they're not visible as well)
4. Enter any number in the “Size” property (Paths>Size)
5. Press the “Enter” button on the keyboard
Expected results: The unraveled dropdowns are still visible
Actual results: Dropdowns collapse to the highest level (in these steps - to Points)
Reproducible with: 2022.3.9f1, 2022.3.19f1, 2023.2.7f1, 2023.3.0b4
Not reproducible with: 2021.3.34f1, 2022.3.8f1
Reproducible on: macOS 13.6.3 (Intel), Windows 11
Not reproducible on: no other environment tested
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