Reproduction steps:
1. Open the attached “My project (2)” project
Expected result: The Editor is opened
Actual result: The Editor crashes when loading
Reproducible with: 2022.2.0b9, 2022.3.24f1, 6000.0.0b14
Not reproducible with: 2021.3.37f1, 2022.1.24f1
Could not test with: 2022.2.0a1-2022.2.0b8 (“error CS1061: 'Transform' does not contain a definition for 'SetLocalPositionAndRotation' and no accessible extension method” compilation error), 2023.2.18f1 (Multiple “error CS1069: The type name 'Event' could not be found in the namespace 'UnityEngine.InputForUI'” compilation errors)
Reproducible on: MacOS Sonoma 14.4.1 (Intel), Windows 11 (user’s)
Not reproducible on: No other environment tested
Notes:
- The crash occurs regardless of the selected platform
First few lines of the stack trace:
0x00007ff7e8d2fb86 (Unity) AttachAddedComponents
0x00007ff7e8d3979c (Unity) MergePrefabChanges
0x00007ff7e8d1ab5d (Unity) MergePrefabInternal
0x00007ff7e8d16f9d (Unity) MergeAllPrefabInstanceInfosDuringLoad
0x00007ff7e8d18142 (Unity) MergeAllPrefabInstancesDuringLoad