Reproduction steps:
1. Create and open a "3D (HDRP)" project
2. Ensure that the Scene View and the Game View windows are open, but not visible
3. Install the ”Post Processing” Package from the Unity Registry in the Package Manager window
4. Download and Import the ”Gaia Pro 2021 - Terrain & Scene Generator” Package from the Asset Store (https://assetstore.unity.com/packages/tools/terrain/gaia-pro-2021-terrain-scene-generator-193476 )
5. Create and open a new scene
6. Open the Gaia Manager window by navigating to Windows > Procedural Worlds > Gaia > Show Gaia Manager…
7. In the Gaia Manager window click the “Upgrade Gaia To High Definition Pipeline“ button and select “Yes“ in the following 2 pop-ups
8. In the subsequent configuration pop-ups select “Use Gaias Configuration“, “Add Global Settings“, and “Yes“
9. In the Gaia Manager window select “Install Shaders“ and click ”Yes” in the pop-up
10. Click “Create World Designer“
11. Click “Create Runtime“ and select “Yes“ in the pop-up
12. Open the Scene View window
13. Save the scene and close the Editor
14. Observe the crash
Reproducible with: 2021.3.28f1, 2022.3.5f1, 2023.1.5f1, 2023.2.0a17
Not reproducible with: 2023.2.0b1
Fixed in: 2023.2.0a18
Reproduced on: Windows 10 Pro
Note: Not reproducible if the Scene View and Game View windows are visible while performing steps 2 to 10
First few lines of the stack trace:
0x00007FF64595A222 (Unity) RenderBufferManager::Textures::ReleaseTempBuffer
0x00007FF646DCA519 (Unity) ReflectionProbeBaker::Clean
0x00007FF646DC9B8E (Unity) ReflectionProbeBaker::~ReflectionProbeBaker
0x00007FF646C50F6B (Unity) BakedReflectionSystem::~BakedReflectionSystem
0x00007FF64704DEB5 (Unity) BuiltinSkyManager::Cleanup