Unity Issue Tracker - Test classes display cumulative execution time as 0.000s instead of the time sum of all executed tests
Fixed
DSTR-1094
Test classes display cumulative execution time as 0.000s instead of the time sum of all executed tests
Package: Test-Framework
Fixed
2.0.X
Won't Fix
1.4.X
This issue will only be fixed in 1.5.x and forward
Reproduction steps:
1. Open the attached “ReproProject.zip“ project
2. Open the Test Runner window (Window > General > Test Runner)
3. Select the “Regular Category
4. Press “Run All tests”
5. Wait for the tests to finish and select any PlayModeTests class in the Test Runner
5. Observe the time at the bottom of the Test Runner window
Expected result: All PlayModeTests classes have their total execution time shown as 0.000s
Actual result: All PlayModeTests classes have their total execution time equal to the sum of all the tests an under that class