Reproduction steps
1. Open the attached “IN-102642.zip” project
2. Open the “ReproduceBugScene” Scene
3. From the Hierarchy, locate the “WrongBehaviour” GameObject
4. In the Scene view, click on the “WrongBehaviour” GameObject
5. Observe no errors in the Console
6. Repeat the 4th step
7. Observe the Console
Expected result: No errors are thrown on subsequent clicks
Actual result: “GetAllOverlapping failed, could not ignore game object 'WrongBehaviour (UnityEngine.GameObject) (0)' when picking UnityEditor.EditorApplication:Internal_CallGlobalEventHandler ()” error is thrown
Reproducible with: 6000.0.50f1, 6000.1.4f1, 6000.2.0b3
Couldn’t test with: 2022.3.62f1 (Assets\PickingTest.cs(32,13): error CS0246:…)
Reproducible on: Windows 10 (User reported), Windows 11
Not reproducible on: No other environment tested