Multiple bug reporters appear on Fatal Error crash
Unity: Bugreporter
Won't Fix
2023.3.X
Upcoming work on Bug Reporter will fix this indirectly
Repro Steps
Make a new Unity project and create a new C# script with any name
Add line to a void Start() Method UnityEngine.Diagnostics.Utils.ForceCrash(UnityEngine.Diagnostics.ForcedCrashCategory.FatalError);
Add the C# script as a component to any object in scene hierarchy.
Enter playmode
Expected Result: Unity crashes & the bug reporter appears once
Actual Result: A 'fatal error' window appears- exiting or selecting 'quit' closes the window and the Bug reporter appears. While this occurs the unity crash window loads and opens up another Bug reporter window.
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Have a workaround or additional info about this issue?