Steps to reproduce:
- Import the attached graph
- Open graph
- Select everything (CTRL/CMD + A)
- Convert to Subgraph
Actual results:
- Shader errors related to custom attributes are thrown.
- Some edges of custom attributes are disconnected in subgraph.
- Attribute types are not preserved in subgraph; upon conversion, they all change to the float type.
- After conversion, the graph from which it was converted should indicate that these attributes now belong to the subgraph and cannot be deleted or edited
Reproducible with versions: 6000.0.33f1, 6000.2.0a4
Not reproducible with versions: n/a
Can’t test with versions: n/a
Tested on (OS): Windows
Notes:
- Shader error in '[OrientFixedAxis] [Feathers] Update Particle': undeclared identifier '_Open' at kernel CSMain at OrientFixedAxis.vfx(185) (on d3d11)
- [OrientFixedAxis] [Feathers] Initialize Particle.compute: Kernel at index (0) is invalid