How to reproduce:
1. Create a new HDRP Unity project
2. Go to Assets -> Settings -> HDRPDefaultResources -> HDRenderPipelineAsset
3. Under "Rendering", navigate to the "Realtime Raytracing" checkbox and enable it
4. Click "Open" on the warning box below it
Expected results: Documentation is opened
Actual results: HDRP Wizard is opened
Reproducible with: 6000.0.45f1, 6000.1.0b13, 6000.2.0a8
Reproducible on: macOS Sequoia 15.3 (M1)
Not reproducible on: No other environment tested
Note: When unchecked, the warning box suggests reading the documentation, so it seems intuitive that the "Open" button would open it