Unity Issue Tracker - “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used
Closed
UUM-98160
“EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used
This 6.1 version of Unity is no longer being updated. This issue may be fixed in a future version.
Reproduction steps:
1. Open the attached “IN-93527.zip” project
2. Go to File > Build Settings
3. Enable Development Build
4. Build and Run the project
5. Observe the Console in the Player
Expected result: No errors
Actual result: “EndRenderPass: Not inside a Renderpass” and “DrawOpaqueObjects/DrawTransparentObjects/Draw UIToolkit/uGUI Overlay: The dimensions or sample count of attachment 0 do not match RenderPass specifications (1728 x 1117 1AA) vs (2560 x 1440 1AA)” errors
Reproducible with: 2023.3.0a18, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4
Not reproducible with: 2022.3.58f1, 2023.3.0a2
Couldn’t test with: 2023.3.0a3-2023.3.0a17 (On some versions building would cause a crash or not build at all with errors)
Fixed in: 6000.2.0b5 (by an unknown PR)
Reproducible on: macOS 14.6 (M1 Pro)
Not reproducible on: Windows 11
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