Reproduction steps:
1. Open the “ReproProject“ project
2. Open the “Assets/Scenes/New Scene“ scene
3. Open the Multiplayer Play Mode window (Window > Multiplayer Play Mode)
4. Enable “Player 2” Virtual Player in the Multiplayer Play Mode window
5. Enter Play Mode
6. Select the “TestEmbeddedComponent” GameObject in the Hierarchy window in the “Player 2” Virtual Player
7. Observe the Inspector window in the “Player 2” Virtual Player
Expected result: The “Network Event Logger” Script component is loaded and the script name with “Log Property Changes” selection is visible
Actual result: The “Network Event Logger” Script component name is not shown and the “Log Property Changes” selection is not visible
Reproducible with: 1.0.0 (6000.0.4f1), 1.2.1 (6000.0.14f1)
Couldn’t test with: 1.3.0-pre.1 (6000.0.14f1) (due to dependencies and compilation errors)
Reproducible on: Windows 11 Pro (22H2)
Not reproducible on: No other environment tested