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We had such bug reported in the past. The conclusion was that it is not possible to detect stack overflow in all cases.
Reproduction steps: 1. Open the attached project “OverflowRepro” 2. Open the “SampleScene” Scene 3. Enter the Play Mode
Expected result: A stack overflow error is thrown Actual result: Editor crashes
Reproducible with: 2021.3.29f1, 2022.3.7f1, 2023.1.9f1, 2023.2.0b5
Reproducible on: MacOS 13.5 (M1 Max), macOS 13.4.1 (Intel) Not reproducible on: Windows 10
Note: The code attached to GameObject “GameObject” causes a stack overflow. On Windows this is detected, on Mac this causes a crash
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