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XRI 3.1.x is now at end-of-life with Unity 6.1, this fix will be available in a newer version of XRI.
Original title: Hand attach transform for force-grabbed objects is off 90 degrees
This was brought to our attention by a user in the forum: https://discussions.unity.com/t/hand-and-controllers-attach-transforms/1603171/2
They have a workaround for the issue, but root-cause has not been identified.
Steps to reproduce:
Actual results: Blaster is rotated 90 degrees and appears to be held sideways
Expected results: Blaster is vertically aligned with hand
Reproducible with versions: XRI 3.0.7 and Unity 6000.0.23f1
Not reproducible with versions: N/A
Can’t test with versions: N/A
Tested on (OS): Windows
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