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This problem was fixed in 6.5 and backported in 6.3. We are not planning to fix it in 6.4.
Steps to reproduce:
Actual results: The Editor crashes
Expected results: There is a field validation that does not let user save a name with an upper case letter or the Editor does not crash
Reproducible with versions: 6000.4.0a1, 6000.4.3f1
Not reproducible with versions: 6000.3.13f1, 6000.5.0b4, 6000.6.0a2
Can’t test with versions: 6000.0.73f1 (due to no custom package creation feature)
Tested on (OS): MacOS Silicon Tahoe 26.3, Ubuntu 24.04
Notes:
First few lines of stack trace:
#0 0x000001038cfb9c in WriteObjectToVector(Object const&, core::vector<unsigned char, core::allocator<unsigned char, 0ul>>&, TransferInstructionFlags, BuildTargetSelection)
#1 0x000001008245b0 in CreateOrReloadInspectorCopy(EntityId, Object)*
#2 0x00000101d66774 in AssetImporterEditor_CUSTOM_CreateOrReloadInspectorCopy(EntityId const&, void)*
#3 0x0000034c319d10 in (wrapper managed-to-native) UnityEditor.AssetImporters.AssetImporterEditor:CreateOrReloadInspectorCopy_Injected (UnityEngine.EntityId&,intptr) [
+ 0x68] (0x34c319ca8 0x34c319d74) [0x160dc2a80 - Unity Child Domain]
#4 0x0000034c319a44 in UnityEditor.AssetImporters.AssetImporterEditor:CreateOrReloadInspectorCopy (UnityEngine.EntityId,UnityEditor.Editor) [
+ 0x7c] (0x34c3199c8 0x34c319b98) [0x160dc2a80 - Unity Child Domain]
#5 0x0000034c318594 in UnityEditor.AssetImporters.AssetImporterEditor:InitializeUnsavedChangesCache () [
+ 0x1b4] [/Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/ImportSettings/AssetImporterEditor.cs :: 213u] (0x34c3183e0 0x34c3189c8) [0x160dc2a80 - Unity Child Domain]
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