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Thank you for reporting a bug to Unity. We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available. Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Documentation was updated to reflect the limitation of the system.
Documentation was updated to reflect the limitations of the Water system.
Unity 6000.2 has reached its end of life and will not receive further updates. If you need additional fixes, please upgrade to a newer Unity version.
Cancelling: the 6000.1 version has reached its end of life. If you need additional fixes, please upgrade to a newer Unity version.
Documentation was updated to reflect the limitations of the Water system.
Documentation was updated to reflect the limitations of the Water system.
Steps to reproduce:
Actual results: Water Surface is missing its Wireframe and is rendered as in the Shaded draw mode
Expected results: Water Surface is textured and has its Wireframe overlaid on top
Reproducible with versions: 2022.3.61f1, 6000.0.48f1, 6000.1.1f1, 6000.2.0a10
Tested on (OS): Windows 11, macOS 15.3.2
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