Steps to reproduce:
1. Open the attached project "SampleGraphicsBufferError.zip"
2. Observe the console for the error: "Shader error in '[SampleGraphicsBufferError] [Minimal] Update Particles': undeclared identifier 'SampleStructuredBuffer' at kernel CSMain at SampleGraphicsBufferError.vfx(264) (on d3d11)"
3. Open "SampleGraphicsBufferError.vfx" vfx graph
4. From the Graph, either remove Set Size from Initialize particle, or Set Velocity from Update particle
5. Observe that the error goes away
Expected Results: no shader error
Actual Results: VFXGraph SampleGraphicsBuffer error when compiling shader code on 6000.0.6f1 and higher
Reproducible on: 6000.0.6f1, 6000.0.10f1
Not reproducible on: 2021.3.40f1, 2022.3.38f1, 6000.0.5f1
Testing Environment: Windows 11
Not reproducible on: No other environment tested