Steps to reproduce:
1. Open Build Profile window (File > Build Profiles)
2. Create a build profile and add a custom player settings (Press Customize player settings)
3. Change HDR Cubemap Encoding in Other Settings > Rendering
Actual results:
When changing the HDR Cubemap Encoding for a build profile, it's changing globally (for all profiles and for Project Settings > Player Settings).
Expected results:
The HDR Cubemap Encoding should be changed for build profile only