Unity Issue Tracker - GameObject is rendered incorrectly when the “High Quality Line Rendering” is enabled
Fixed
UUM-30721
GameObject is rendered incorrectly when the “High Quality Line Rendering” is enabled
Unity: HD RP
Fixed
2023.3.X
2023.2.X
Won't Fix
2023.1.X
This Unity version will no longer be receiving patch updates.
Reproduction steps:
1. Open the attached project "2023-beta-test"
2. Observe the Scene View
Expected result: The GameObject “Hair” is rendered properly as shown in Correct.jpg
Actual result: The GameObject “Hair” is rendered incorrectly as shown in Incorrect.jpg
Reproducible with: 2023.1.0b5, 2023.2.0a5
Could not test with: 2020.3.46f1, 2021.3.20f1, 2022.2.9f1 (Scene fails to render textures)
Testing environment: Windows 10 Enterprise 21H2
Notes:
Select “Global Volume” GameObject in the Hierarchy and then untick “High Quality Line Rendering” in Inspector to see the correct rendering for comparison
The example hair gets rendered twice in XR, different for each eye, with very low quality as soon as “High Quality Line Rendering” is enabled
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